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ROUTE-BY-ROUTE ENCOUNTER GUIDE

Pokémon Shield Nuzlocke guide

A route-by-route Pokémon Shield Nuzlocke encounter guide covering all 87 reviewed catch areas, with every available Pokémon labeled by encounter method and level range.

What you can plan with this guide

87catch areas
626Pokémon and forms
19ways to find them
3starter choices

Open any route or area below to see every reviewed Pokémon available there. Each encounter shows its method beside the Pokémon name, so walking, fishing, surfing, gifts, raids, and other options are easy to compare in one list.

Supported Pokémon Shield starters

Starter inclusion is optional in the generator. When enabled, the seed chooses one of these starters repeatably.

Choices that change your encounters

Time, story progress, special features, and other game rules can change what is eligible. The generator uses these player-facing choices:

Story progress

Any point · Before the Hall of Fame · After the Hall of Fame

Expansion encounters

Base game and both expansions · Base game only · Include Isle of Armor · Include Crown Tundra

Weather

Any weather · Normal · Overcast · Raining · Thunderstorm · Intense Sun · Snowing · Snowstorm · Sandstorm · Fog

Max Raid encounters

Include raids · Do not include · Include Max Raid Dens

Dynamax Adventures

Include Max Lair encounters · Do not include · Include Dynamax Adventures

Ways to find Pokémon

These encounter methods appear beside Pokémon names in the route lists below.

Berry TreesBubbling SpotsDynamax AdventureFishingGiftGroundMax RaidNpc TradeOverworldOverworld DirtOverworld FlyingOverworld WaterShaking TreeSharpedoStaticSurfingWalkWandererWanderer Water

All Pokémon Shield encounter areas

Each route or area is one possible Nuzlocke catch location. The page shows representative Pokémon and every available method immediately; open an area to load its complete reviewed encounter pool.

Clauses and team rules

  • Build a compact team or request one encounter from every eligible area.
  • Include a starter, keep one Pokémon per evolutionary family, or exclude legendary Pokémon.
  • Choose route-first or encounter-pool selection with equal or authentic in-game weighting.
  • Filter a themed run by type, Pokédex color, or evolution stage.